Aion 2 is a trademark of NC Corporation. Probability data published by NC Corporation under the Republic of Korea Game Industry Promotion Act Art. 33(2).
Aion 2 is a trademark of NC Corporation. Probability data published by NC Corporation under the Republic of Korea Game Industry Promotion Act Art. 33(2).
The cheapest way into Ranger PvP: the bow, guard and Bakarma a fresh 45 owns, rerolled for Status Effect Resist, with Mother Nature's Breath and Ambush Kick in place of the raid stigmas.
Against another player the Ranger's whole plan is distance. You have twenty metres of reach and almost nothing to stop a melee class once it's on top of you, so you spend the fight making sure it never is: slow them, hit them, step away, hit them again. This version does that on gear you already own at 45, with the skill points and stigmas moved to a PvP preset of their own.
Every skill preset keeps its own skill and stigma levels, so your PvE build stays untouched. In this one the raid stigmas come out and two that keep you alive go in:
Mother Nature's Breath and
Ambush Kick. On the skill side,
Revitalization Contract and
Unyielding Resolve go to 10 and Explosion Trap goes to 10 for its stun; the points come out of Hunter's Resolve, Hunter's Soul and Concentrated Fire. Arrow Scattershot stays at 1, since it only hits a staggered target and players never stagger. Twelve skills at 10, the same 252 points.
| Change | Raid preset | PvP preset |
|---|---|---|
| Stigmas | Vaizel's Authority, Bow of Blessing, Supporting Fire, Griffon Arrow | Vaizel's Authority, Bow of Blessing, Mother Nature's Breath, Ambush Kick |
| Deadshot | Skill speed, draw on the move | Skill speed, ignores block and evasion |
| Gale Arrow and Marking Shot | Longer buffs | Longer buffs, and a chance to knock them back |
| Drill Dart and Burst Arrow | Speed and damage | Speed and damage, and both heal you on hit |
| Snare Shot | Faster cast, mobile | Mobile, with the Shackling Arrow follow-up |
Defiance sits on Space and isn't on the bar. It frees you from stun, knockdown, airborne, grab, frost and fear and makes you immune to all of it for five seconds. It does nothing against root, slow, seal, blind or taunt. Keep it for the opener that would kill you, usually an Assassin's Shadowstrike, not the first stun you see.
| They use | What happens to you | What to do |
|---|---|---|
| Assassin's Shadowstrike | Stunned from behind, often out of stealth | Defiance, then Ambush Kick |
| Assassin's Evasion Contract | Your slows and roots stop working for a while | Burst Arrow has nothing to hit; save it |
| Templar's Poach | Pulled in and rooted | Defiance won't help; Unyielding Resolve is your resist |
| Gladiator's Tenaciousness, Cleric's Salvation | Three seconds they can't be hurt | Wait it out before you spend Deadshot |
Every armour piece rolls Status Effect Resist and HP, with Accuracy or Critical Hit Resist beside them, and its last line goes to
Revitalization Contract or
Unyielding Resolve. That puts Revitalization Contract at 15, which means more Status Effect Resist every time you're hit while stunned and a big heal once you drop to 10% HP, and Unyielding Resolve at 16, which is what makes roots and pulls slide off you more often. The guard rolls Status Effect Chance and Accuracy, so your own slows and stuns land.
| Stigma | Level | In a duel |
|---|---|---|
| 10 | +20% Attack every minute; Perfect Chance and a stronger Focused Eye while it's up | |
| 5 | Critical Hit, Accuracy and Multi-Hit for your Deadshot window | |
| 5 | Damage taken down, crits resisted, HP back, damage over time cleared | |
| 5 | Ten metres of reach to get behind them and out |
That's the 30 points a fresh 45 has. The grey cards go on
Deadshot,
Snare Shot and
Marking Shot: Deadshot and Snare Shot reach 16, Marking Shot 15. The Bell and the Mirror of Vigor put their single line into Revitalization Contract and Unyielding Resolve.
The Rare Fierce Battle Amulet gives 10% PvP damage; the Unique one gives 20%. Saint of Ereshkigal comes at level 20 of Ereshkigal's Monolith and adds 4% more. Azphel, the PvP board, opens at 45 and fills from its own crystals, so it costs your other boards nothing; this version leaves it closed for now.